Tag Archives: technology

Plickers – Instant Assessment Inside and Outside the Classroom

I met a teacher at my very first Dubai Teachmeet who was speaking about the use of Plickers in the classroom. At first, I loved them just for the name but as he explained how they are used I was amazed by how many different ways teachers and educators can use them to collect real time formative assessment data in a simple, low tech, low cost, child friendly way. 

These are Plicker cards. Each student is given a card with a unique visual code. The code has 4 sides, each lettered A, B, C, and D and the corners are numbered 1 to 4. The student holds the card so that the letter they choose to answer the question with is at the top of their card. The teacher uses the iOS or Android app on their smartphone to slowly scan the room. The app recognizes the cards and captures the answer that the student chose.

The results appear live and in real time on the teacher’s device, or they can be projected on a large screen for the whole class to see on the Plicker’s website if needed. They can be individually assigned to a student or you can use a class set to give you a general overview of where the class is at.

wpid-screenshot_2015-03-14-11-53-022-jpgDue to the fact that all you need is a smartphone and some paper, it’s an app that can be used anywhere from inside the classroom, inside the wildlife garden, to class trips and beyond to monitor the students’ understanding. Another aspect of Plickers that I really like is that is so inclusive and encourages every child to be engaged. As each student has a card and will be scanned, every child must consider the question and give an answer. All Plicker cards are different shapes with tiny letters in different positions so there is no possibility of copying the answer of the student next to them. Also, it’s a hell of a lot fun!  Sign up here

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EU Code Week 10-18 October 2015 – Bringing ideas to life with #codeEU

The third edition of EU Code Week will take place 10-18 October 2015. Millions of children, young adults, adults, parents, teachers, entrepreneurs and policymakers will again come together in events and classrooms across Europe to learn to create with code.
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“Digital skills are essential for a true Digital Single Market and help us understand how our increasingly connected world is built. Coding is not just about computer programming, it’s also about improving problem solving, communication, collaboration and creativity which are needed for the jobs of today and the future.”Andrus Ansip, Vice-President for the Digital Single Market

The idea is to show how you can bring ideas to life with code, to make programming more visible, demystify these skills and bring motivated people together to learn. If you are a school, a kid, a coder, a young adult, a parent, teacher, a business – now is the time to start planning your Code Week event and put it on thecodeweek.eu map.

Save the date: EU Code Week 10-18 October 2015 – Bringing ideas to life with #codeEU | Digital Agenda for Europe | European Commission.

Curious George – STEM Classroom Resources for EYFS and KS1

Active learning begins with curiosity! The Curious George STEM Collection is a great way to help young children understand science, technology, engineering, and math (STEM) concepts, such as measuring, building, and simple machines. Lesson plans with Curious George videos offer hands-on investigations and exciting new learning opportunities that will inspire children to explore the world around them. As students ask questions, predict outcomes, share observations, and formulate theories, they establish the science skills and “habits of mind” that lead to academic success and lifelong learning. 

 

Curious 

George STEM | Classroom Resources | PBS LearningMedia.